I learned a lot in the making of this suit like hard-surface modeling, rigging, and texturing. Looking back now I feel like its an impressive piece, and I still feel comfortable with it in my portfolio. I view this render as a means to show where I was and where I am going. I had never created something as complex […]
My Contributions to Turner City 2021
I worked for the Virtual Design and Construction department at Turner Construction Company from September 2021 to March 2022. I was tasked with modeling many of the buildings, creating façades at the appropriate level of detail for this render. I also helped in the layout and design of the city, 3d printing to-scale models of ALL the buildings to create […]
1 point perspective study
This was the result of about 10-12 hours of work over the course of 3 weeks. This is a pencil drawing of a hallway in Drexel’s main building on the 3rd floor. The arches gave me a lot of trouble but im proud of the perspective. There was a requirement that there be an object in 2 point perspective somewhere […]
My Arcane Recreation
Final project for animation I This assignment was to recreate a piece of video using household objects. I chose to recreate a scene from the first episode of the animated drama Arcane. I made this very difficult on myself by choosing to create what amounts to a full bipedal skeleton for my main character. Moreover I chose a difficult scene […]